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Dungeon keeper 3 mega
Dungeon keeper 3 mega








dungeon keeper 3 mega

Note that for physical teams, you can bring along reflect and use it on Bahamut when he gets low, removing the restriction and providing your team with free heals for the remainder of the fight.ĬID MISSION: Complete The Mad Dragon King (200 DU level) with a party of only FF III heroes! As always, Cid Missions depend heavily on the gear you have. In addition, dancers can also bypass the counter.

dungeon keeper 3 mega

Alphinaud works wonders here his BSB commands are coded as summon attacks and thus don't activate the counter. Given the Curaga mechanic, you obviously want to hold back some soul breaks to power through the last 30% since they are uncounterable. You can bring Mind Breakdown/Hyper Break to lower it slightly. Once he falls below 30% HP, he has a 100% chance to counter with Curaga (Heals for ~6600 on DU200 and ~7700 on DU250). He uses Megaflare A LOT, so magic debuffs will go a long way towards lowering the incoming damage. Bahamut's abilities are relatively straightforward - his attacks are all ST but can hit up to four times (and are coded as NAT so no tauntilate), ST Flare, and Megaflare. The main fight is against Bahamut and no adds, which is a change from the last couple of Torments. Note that two of the mobs can blind you, so definitely bring along Ultra Cure to remove the debuff. They are all vulnerable to Paralyze, and they only use physical attacks, making Draw Fire very valuable here. Trash here is actually straightforward for once. Torment dungeons will return on a rotating schedule, so if you can't complete it, just wait until next time and hopefully you'll have some new gear to help you out!ĮTA: 27 June Event ends: ? Event format:Įlemental Vulnerabilities (< 31% HP): FireĮxploit Bahamut's weakness to wind attacks. This does mean that imperil soul breaks will increase weakness by 20% per application.

dungeon keeper 3 mega dungeon keeper 3 mega

The trash is not to be trifled with - they all have seriously high HP and do major damage - don't be afraid to use your mitigation and Soul Breaks to make it easier!īosses weak to elements only take 50% of the usual 100% damage bonus. No continuing allowed! If you wipe, you have to leave the dungeon and cannot use a mythril to revive. As a reward, the boss will drop either 2 Major Orbs or 5 Greater Orbs. However, should you flee the battle or die, all stamina will be refunded. Here are some general notes about Torment Dungeons: For this Torment dungeon, we'll be getting more Dragoon motes! The featured reward are the special 5* motes for the speciality skillsets (what we received in the Five Dooms events), along with orbs and crystals. This also introduces the Jump Start difficulty for this and all past Torments (note that you need to complete the 200 and 250 versions before it unlocks).Įach dungeon will feature a DU200, DU250, and DU300 Jump Start levels, along with a Cid Mission for the DU200 version and one for the DU300 level. Been a while since we had a new Torment! We'll face off against the Mad Dragon King, Aerys Targaryen Bahamut.










Dungeon keeper 3 mega